Benoît Piranda. Programming and forming objects with modular robots to enable a programmable matter. #IoTDeusto

Benoît Piranda. Programming and forming objects with modular robots to enable a programmable matter. #IoTDeusto
25/10/2019
09:30 – 10:30
Paraninfo. Avenida de las Universidades 24 48007 Bilbao
 

ese subjects. He is an active member of many projects on Programmable Matter and Distributed Algorithms (ANR Programmable Matter, UBFC ISITE Programmable Matter, CO2DIM, Smart Blocks). He leads the development of the VisibleSim software which is a behavioral simulator of modular robots (http://projects.femto-st.fr/projet-visiblesim/en). This simulator executes in parallel every code running simultaneously in thousands of modules, simulates communications, motions, physical interactions, and various sensors and actuators. Benoît Piranda has also worked on the organization of conferences, served as Program Chair or Publicity Chair and was member of the Program Committees (DARS 2018, IEEE ATC 2017, IEEE EUC 2016, IEEE CSE 2016, IEEE HPCC 2014, IEEE Ithings 2012, IEEE GreenCom 2012, IEEE CPSCom 2012) and chaired various conferences sessions.

Abstract

Programming and forming objects with modular robots to enable a programmable matter

Technological advances, especially in the miniaturization of robotic devices foreshadow the emergence of large-scale ensembles of small-size resource-constrained robots that distributively cooperate to achieve complex tasks. These ensembles are formed by independent, intelligent and communicating units which act as a whole ensemble which can be used to build programmable matter i.e. matter able to change its shape. In my talk, I will present our research effort in building Programmable Matter (PM) based on modular robots. To do this, we use micro-technology to scale down the size of each element, and we study geometry, structure, actuation, power, electronics and integration. To manage the complexity of this kind of environment, we propose a complete environment including programmable hardware, a programming language, a compiler, a simulator, a debugger and distributed algorithms

 

 

 
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